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> Companion Mods, What are your favourite?

Druidus
post Jun 27 2005, 09:32 PM
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What are your favourite companion mods, and why?


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Nerra
post Jun 27 2005, 09:50 PM
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Aulakauss
post Jun 27 2005, 09:50 PM
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Not sure if the first counts as a companion mod, but, my two so far are The Underground by Qarl, and Asgard 3.0 (tribinal version) by Grumpy, rest his soul. I have as fo recently misplaced Atheri for the latter mod, so that kinda sucks. I wish it had a companion retrieval system like Qarl's. I believe you can get both on Morrowind Summit.

Edit: Ah, I was supposed to include a "why" for them, huh? My apologies. Asgard, because it's a wonderfully scripted companion, and the manor itself is amazing (and if you look real close, there is a secret area). The Underground, as obviously, its by Qarl, so naturally it's good, and the places in it are very cool. Also, as I said earlier the companion retreval system implemented in it is a great convenience. I hope Atheri's having fun wherever the heck I left her.

This post has been edited by Aulakauss: Jun 27 2005, 09:59 PM


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genghis kahn
post Jun 27 2005, 10:10 PM
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VE while not really a companion mod, the work of cortex has truly reinvented the vampiric experience in morrowind.

This post has been edited by genghis kahn: Jun 27 2005, 10:10 PM


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Hammergand
post Jun 27 2005, 10:13 PM
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I like Abigail's Petshop. Haven't used any other companion mods so far.
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Grendel
post Jun 27 2005, 10:15 PM
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"Alone I win, or alone I lose, but always alone." (Nate).


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Karpah
post Jun 27 2005, 10:36 PM
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Constance, without a doubt. That girl is brilliant. Learning about her backstory is... interesting wink.gif Plus, I left her in Ald'ruhn when I went to Ebonheart, and she found a whole bunch of Marksman equipment while I was gone.

I tried Morgana, but right off the bat, she seemed a little cheat-y to me. Still like her, even if she kept killing me with atronachs >:(


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ska8tdude
post Jun 27 2005, 10:51 PM
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I've only used Grumpy's Wolf Companion and I was very impressed by it.


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harborgolfer
post Jun 27 2005, 11:01 PM
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CM partners 2.8...mainly because of it's versatility...and because it gives me a wide range of characters to adjust to my own taste. However...Emma, Grumpy, Baratheon79, Korana, Mentalelf, and others have all released fine companion mods that I've used and enjoyed.

edit...Vampire embrace enables you to turn any NPC in the game into a companion. Also forgot to mention Morrowind comes alive which provides dozens as well.

This post has been edited by harborgolfer: Jun 27 2005, 11:19 PM


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fragonard
post Jun 27 2005, 11:07 PM
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QUOTE(Karpah @ Jun 27 2005, 08:36 PM)

I tried Morgana, but right off the bat, she seemed a little cheat-y to me. Still like her, even if she kept killing me with atronachs >:(
*


You mean witchgirl? I loved the mod as a quest but I never used her or the nord as a companion.
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harborgolfer
post Jun 27 2005, 11:18 PM
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whoops..meant to edit...not repost.

This post has been edited by harborgolfer: Jun 27 2005, 11:19 PM


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Zambo Ace
post Jun 28 2005, 07:46 AM
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QUOTE(Karpah @ Jun 27 2005, 11:36 PM)
Constance, without a doubt. That girl is brilliant.


Absolutely.
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Palinurus
post Jun 28 2005, 08:11 AM
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Nevena's Clubs & Courtiers - the only companions that tell jokes, sing songs, & recite poetry. I never play without it.


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Asha
post Jun 28 2005, 08:24 AM
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CM-Partners is my favorite, easy to customize for me.
Nevena's Assistants is nice for when I have a home.
Nevena's Courtiers is just fun to have around.
The Underground had the excellent quest and rewards plus I loved the companion's attitudes.
Am just trying Constance, looking forward to her a great deal.
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qarl
post Jun 28 2005, 08:26 AM
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Hey thanks Aulakauss and Asha! No one ever mentions The Underground companions in any of these favorite-companion-mods threads. Look for more fun new features in the up-coming release like:

- New quests and items they need retrieving after you've finished the mod's main quest. They'll start to bug you about doing things for them after a random amount of time.

- Emma and I will be working on making them interactive with each other. Look for Synda not likeing you hanging out too much with Constance or Laura and perhaps saying some off-color comments to them (parental discression is advised. laugh.gif) Or possibly Johnny hitting on one of them occasionally! ohmy.gif

- New spell to heal your entire party at one time. shown here


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Karpah
post Jun 28 2005, 08:45 AM
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From: Australia



Yeah, Witchgirl. I haven't gotten around to the quest yet but straight away, using her as a companion seemed like a cheat. She could summon health and magicka potions, and armorer equipment, and who knows what else, out of seemingly nowhere, and cure herself with them to boot.

Although I do like her as a person. I tell her DO NOT SUMMON ATRONACHS... and she says awww, can I summon little tiny skeletons instead? Next fight... yup, she summoned a skeleton. I haven't laughed so hard in a long time.

Three battles later, she summoned another atronach and killed both me and Constance >:(


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For once the portals are open, who shall shut them upon the rising tide?
My House Mods @ Morrowind Summit
~ If Tashpi Ashibael was a Galith, Vvardenfell would be perfect ~
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madman
post Jun 28 2005, 08:57 AM
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QUOTE(Karpah @ Jun 28 2005, 03:45 PM)
Three battles later, she summoned another atronach and killed both me and Constance >:(
*




**Very mild teeny weenie small little spoiler** smile.gif






Havent you heard what her grandfather had to say ? lol
Anyway realize that she "forgets" not to summon atronarchs after
reloading for example smile.gif

This post has been edited by madman: Jun 28 2005, 08:49 AM
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Karpah
post Jun 28 2005, 08:54 AM
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Ah, I did not know that, about the atronachs. Maybe I'll bring her back after all smile.gif

(And I told her to use her sword... and she didn't bloody listen)


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For once the portals are open, who shall shut them upon the rising tide?
My House Mods @ Morrowind Summit
~ If Tashpi Ashibael was a Galith, Vvardenfell would be perfect ~
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Asha
post Jun 28 2005, 09:06 AM
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Morgana was fun!
I forgot to mention the MWSE demo I used before aswell. It allowed me to drag any npc along with me. They'd use their idle chats at some of the funniest moments. That's something I like about some npc companions, if they have some idle chats. cm-companions don't do that, it would be excellent if they had things to say. It's one reason I'm trying out Constance, I'm hoping she seems interesting in that way. Johnny, from The Underground cracked me up the first time he muttered about being hungry from behind. biggrin.gif
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madman
post Jun 28 2005, 09:07 AM
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QUOTE(Karpah @ Jun 28 2005, 03:54 PM)
Ah, I did not know that, about the atronachs. Maybe I'll bring her back after all smile.gif

(And I told her to use her sword... and she didn't bloody listen)
*



Afterall, she's a witch with a bad attitude you know .... smile.gif

I still have to play through them all to make a verdict.
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GrayskiesRooster
post Jun 28 2005, 09:08 AM
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Companions to me equals food or fodder. The "Best" companion mod I used was Dwemer Centurion Construction, were if they "died" meaning broke down, I could just repair them, and they were good as new.

This post has been edited by GrayskiesRooster: Jun 28 2005, 09:09 AM


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ps33
post Jun 28 2005, 09:21 AM
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My favourites are Emmas companions. Interesting background story, some quests and state of the art companion features. Laura has been my all-time favourite, always installed. Constance is too new to call her "always installed", but I'm convinced she will make it on that list. Both of them have the advantage you can get them at level 1. As I like to start over more occasionally, that's a big bonus. The Lokken guys are good, too, but Lokken isn't something for a beginner character.
Witchgirl is fun, but I found her quite useless in combat, as the AI cannot handle mages properly. Laura (warrior) and Constance (marksman) are somewhat easier for the AI to handle.
Lost Heir comes with a couple of companions and good quests, but I usually ignore the mainquest meanwhile, so that rules out this mod for regular usage.

Good non-Emma companions are the beefed-up Shock Centurion for Telvanni members by Vvorda, which offers a bit of a difference to the usual humanoid companions and your buddy in Qarls Underground, but that mod isn't for low-level characters and it requires some serious playing time first.

Not to ignore Vampire Embrace, not a companion mod by itself but can turn every vanilla NPC into one. Not everybodys piece of cake, though.

Finally, got one simple self-made companion, based on Grumpys Companion v3.1 template. A Khajiit thief, as most companion mods out there sadly neglect the cats.

Companions I tried but didn't like: MCA and CM_Partners. (MCA is a great mod, but it's emphasis isn't really companions.)
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halogen7
post Jun 28 2005, 10:54 AM
Post #23


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My personal favorite is Abigail's Petshop. It's the only companion I've had (thus far) that I haven't been able to loose yet. Even while navigating through complex interiors, my companion is always right behind me. The levelling up system is another great feature. I almost never play without this mod.


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Vorwoda_the_Black
post Jun 28 2005, 12:13 PM
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Well, I'll tell you.

My favourite Companion isn't one of the ones I created, [SHAMELESS PLUG] although I and others enjoy them, and they are available through the link in my sig, courtesy of Emma [/SHAMELESS PLUG].

Nor was it created by my dear friend Emma, although her work is always beyond stellar.

Nor by the incomparable Grumpy, God rest his soul.

Nor by the eternally ingenious Baratheon79.

My favourite Companion mod is Slave Warrior Jessica, by UlfGeir.

Why, you ask? Because that was the mod that inspired us to create Companions. UlfGeir added many great features on which the modern Companion mods are based. Since Jessica came out, most other Companion mods have used features from her, or been inspired by her. She is truly a classic.

Since Jessica was released before Tribunal, she doesn't have Companion Share, nor does she warp. But she did foreshadow both of those developments. While she doesn't have warping, it was the speed boost code that UlfGeir wrote for her which inspired Grumpy and others to improve Companion following further by developing warping to the level at which it exists today. And that same speed boost (or one of its variants) is still present in modern Companion mods. While she doesn't have Companion Share, she had a system to change clothes and equip/unequip/repair armour and weapons, which allowed her gear to be maintained in working order and permitted her a variety of "looks".

UlfGeir created her "using stone knives and bear skins" as Mr. Spock once said. Even without the advanced scripting features of the expansions, the great UlfGeir worked an elegant wonder of functional and efficient design in his Companion, and her "descendants" all owe a debt to Jessica and her creator.

That's why she will always hold a special place in my gaming and modding heart.


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princess_stomper
post Jun 28 2005, 12:17 PM
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My favourites are Constance by Emma/Grumpy and Johnny by Qarl. Why? Because they have gusto, gumption and spirit, by golly!

They kick butt, and will go upside your head at the drop of a hat - but more than that, they make me laugh out loud.

biggrin.gif


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Relynar
post Jun 28 2005, 12:29 PM
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QUOTE(Asha @ Jun 28 2005, 09:24 AM)
CM-Partners is my favorite, easy to customize for me. 
Nevena's Assistants is nice for when I have a home.
Nevena's Courtiers is just fun to have around.
The Underground had the excellent quest and rewards plus I loved the companion's attitudes.
Am just trying Constance, looking forward to her a great deal.
*



I also use CM Partners most, though I haven't upgraded to 2.8 because I don't want to loose my customizations. I also have both Nevena's Assistants and Courtiers, but I haven't actually employed their services yet.

I admired the work Emma put into Laura, but honestly, if I want to be nagged all I have to do is go into the livingroom and my lovely wife will happily comply. wink.gif Right after she made me go collect flowers for a gift, I dumped her right out of my game. (Laura, not my wife.)

Grumpy's Atheri is a favorite, though a little overpowered, but Asgard conflicts with Marc's Mori Estate so I don't use it right now. I would like to try Constance, but I'm worried about the my personality differences with Laura and I'm not fond of her face . . .

This post has been edited by Relynar: Jun 28 2005, 12:30 PM


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as "The 'Puter" pursuant to the Technogical Descriptions Act 1988 an' mah uncle Cletus says them racoons been eatin'
them again in direct contravention of article 16 paragraph 12...


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Yacoby
post Jun 28 2005, 12:39 PM
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Vampire Embrace smile.gif


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Sorcha Ravenlock
post Jun 28 2005, 12:44 PM
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Constance, Beryl, Laura and Emma's Morrowind family are the best IMHO. They combine a great personality with a great AI, making them a help rather then a hinrance smile.gif


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Xyber02
post Jun 28 2005, 01:55 PM
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I like Emma's, Grumpy's, And Baratheon's work. And I have quite a few companions, mostly to model clothing, but largely for the friendly atmosphere. I must say though, nothing, not even Constance, beats out having a pet wolf to follow you.


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Keket
post Jun 28 2005, 04:31 PM
Post #30


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I haven't tried many companion mods. Mostly due to the fact once I got recall and mark, getting around was much less of a hassle than walking and not alot of companions can meet you places.

Though I have always used Spot, Little Hazel and Atheri. I have recently taking a liking to Beryl aswell.. I guess those can fall under my favorites at the moment until I've tried out more companion mods happy.gif.


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ps33
post Jun 28 2005, 05:42 PM
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Yes, companion teleport (rather, lack of) can be a real pain. Fortunately a couple of companions (all Emmas I think) support some sort of teleportation out of the box.

For less full-blown companions there is a nifty little mod: ImprovedTeleport. It's similar to MultiMark (if unfamiliar, allows to use several mark spots) but also supports companions. They follow you after recall/intervention and you can teleport them to you anytime. Extremely nifty. One of the best "useful utility mods" recently released in my opinion.
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white wizard2
post Jun 28 2005, 05:56 PM
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I have my own companion mod with a maormer as the companion made it myself and nobody else can have it


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In memory of grumpy-June 17 2005 May he rest in peace
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Xyber02
post Jun 28 2005, 06:12 PM
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QUOTE(ps33 @ Jun 28 2005, 04:42 PM)
Yes, companion teleport (rather, lack of) can be a real pain. Fortunately a couple of companions (all Emmas I think) support some sort of teleportation out of the box.

For less full-blown companions there is a nifty little mod: ImprovedTeleport. It's similar to MultiMark (if unfamiliar, allows to use several mark spots) but also supports companions. They follow you after recall/intervention and you can teleport them to you anytime. Extremely nifty. One of the best "useful utility mods" recently released in my opinion.
*


ohmy.gif I need that! Where can I find ImprovedTeleport? Poor Spot I've taken to leaving him behind because he just can't fast travel with me as much.


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cdcooley
post Jun 28 2005, 07:17 PM
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QUOTE(Xyber02 @ Jun 28 2005, 06:12 PM)
ohmy.gif I need that! Where can I find ImprovedTeleport? Poor Spot I've taken to leaving him behind because he just can't fast travel with me as much.
*


It's mine, But ps33 didn't mention that you'll also need the Morrowind Script Extender, an external program that some people aren't comfortable running. If you want to try it, you'll find both programs on My Morrowind Site. If not, download Grumpy's Beryl companion which includes the latest and greatest teleport script that works without external programs. If you want/need instructions on how to add it to your companion, just ask.


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My Morrowind Mods including Morrowind Script Extender 0.9.1 and a list of all known MWSE mods.
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Xyber02
post Jun 28 2005, 07:25 PM
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QUOTE(cdcooley @ Jun 28 2005, 06:17 PM)
It's mine, But ps33 didn't mention that you'll also need the Morrowind Script Extender, an external program that some people aren't comfortable running.  If you want to try it, you'll find both programs on My Morrowind Site.  If not, download Grumpy's Beryl companion which includes the latest and greatest teleport script that works without external programs.  If you want/need instructions on how to add it to your companion, just ask.
*


Thanks. I'm not comfortable with MSE myself (I don't care to much for any external program for my game, FPSO, ME, etc.) but it's nice to know where to check it out. smile.gif


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ps33
post Jun 28 2005, 07:35 PM
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QUOTE(cdcooley @ Jun 29 2005, 01:17 AM)
But ps33 didn't mention that you'll also need the Morrowind Script Extender

I don't consider that an issue.

I run MWSE because I want to run mods which require MWSE. I don't run MWSE for just running MWSE. And I couldn't care less which desktop icon to click to start up Morrowind.

Improved Teleport and the Better Portable Container add-on are just too cool to ignore. :*)
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Karpah
post Jun 28 2005, 10:31 PM
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Improved Teleport is a godsend for anyone running companion mods. Constance and her amulet are pretty much dandy as it is, but this helps with others (and things like recalling to interiors, which I love).


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My House Mods @ Morrowind Summit
~ If Tashpi Ashibael was a Galith, Vvardenfell would be perfect ~
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